MACRO ENGINE SENSITIVITY SLIDERS GUIDE
Table of content
1. The Basics
2. How do they work?
3. How to tweak (Sens, Resolution, etc.)
In the Macro Engine we have a feature called “Macro Engine Sensitivity sliders”. These sliders can be found on the main Overlay screen of your Macro Engine (screenshots below).
With these sliders you can tweak the strenght of each macro, in case you want to. This can be very useful if, for example, you want to play on a different In-Game sensitivity than we recommend in our Game-Settings, if the macros don’t work correctly for you or if you want to play with a different resolution than we wrote the macros for. Think of these sliders as “Macro Strenght”. The higher the strenght, the “harder” the macro performs a action. The lower the strenght, the softer the macro’s action. The default value (which we wrote our macros for) is “1.0”.
Macro Engine Sensitivity sliders (on the left) and Macro Engine Sensitivity hotkeys (on the right):
Please note: “Macro strenght” doesn’t mean “Macro quality”.
Macro strenght means that the action of the macro (for example pulling the mouse crosshair down) will be performed either stronger or softer, depending on in which direction you move the slider.
These sliders are not the same as your In-Game sensitivity!
You do have the Macro Engine Sensitivity sliders for each macro slot. They work individually for each slot and profile and will automatically get saved. The sliders can be moved in “0.1” steps from 0 to 5.
That means that 0 is the lowest possible macro sensitivity (macro will not perform any action at 0) and 5 is the highest macro sensitvitiy (macro will perform it’s action 5x higher than the default).
You can tweak each macro (slot) individually:
Moving the slider to the right will increase the macro strenght!
Moving the slider to the left will decrease the macro strenght!
Here is some examples of how you can use the Macro Sensitivity sliders:
1. You want to use a different In-Game sensitivity than we recommend on our Game-Settings page
Our macros are written for one specific In-Game sensitivity. For example: “50” in PUBG. But that doesn’t mean that you have to use 50 as In-Game sensitivity, if you don’t want to. You can tweak each macro to fit your own sensitivity with a little testing. There’s a simple rule to this: If your new In-Game sensitivity is higher than the In-Game sensitivity we recommend, then you need to decrease the macro strenght (move the slider macro engine sensitivity slider to the left). If your new In-Game sensitivity is lower than the In-Game sensitivity we recommend, then you need to increase the macro strenght (move the macro engine sensitivity slider to the right).
So, let’s say you play PUBG and you want to use the Sensitivity “25” In-Game. Since this In-Game sensitivity is lower than the PUBG In-Game sensitivity we wrote the macros (we wrote them for “50”), you have to increase the macro strenght, means you have to move the Macro Sens slider to the right. By changing your In-Game PUBG sensitivity from “50” to “25”, you should double the macro strenght in the Macro Engine and move the Macro Engine Sensitivity sliders to “2.0”. Now the macros will perform double the strenght and will fit your “25” In-Game sensitivity!
2. You want to use a different In-Game resolution than we recommend on our Game-Settings page
In 99% of the cases we write our macros for FullHD resolution (1920×1080) because that’s what most of the gamers use worldwide. However, that doesn’t mean you are forced to use this resolution In-Game, if you don’t want to. You can tweak every macro to fit your new resolution by yourself with the Macro Engine sensitivity sliders.
The simple rule: If you are using a higher resolution than we coded the macros on, then you will have to increase the macro strenght (Move Macro Sens slider to the right). If you want to play a way lower resolution than we wrote the macros for, you will need to decrease the macro strenght (Move slider to the left).
A example: With a 4K resolution (4096 × 2160) you will have to increase the macro strenght (Move slider to the right) to about “2.0”. That means you will double the macro strenght to fit the new and bigger amount of pixels shown on your monitor (compared to 1920 x 1080).
3. You want to use attachments In-Game which reduce vertical or horizontal recoil
Games like PUBG, Rainbow Six and some other shooters do offer certain attachments in-game to lower the recoil of a gun. Our macros are written to be used without any attachments, because offering macros for all guns and different attachments would result in a total overload of macros and no user would ever know what macro to use in which situation. But this doesn’t mean that you can’t play the weapons with attachments in-game. You can! You simply need to adjust the macro strenght accordingly to the attachment(s) you are using.
A example: You play PUBG and you want to use our M416 macro with a fully attached M416. You attached a compensator on the M416 (-20% vertical recoil), you attached a Vertical Grip on the M416 (-20% recoil) and you attached a Back Stock on the M416 (-10% recoil and recoil recovery time). Using the M416 macro with a Macro Engine Sensitivity value of “1.0” (which is the default) will then result in the macro overcompensating (your weapon will be dragged down instead of staying on the target), since the attachments already reduce the recoil of the weapon, but the macro can’t know that.
To fix this, you simply decrease the Macro Sensitivity (move the macro sens slider to the left). With a fully attached M416 we recommend moving the macro sensitivity slider to “0.7” so that the macro looses a little strenght and can fit the new weapons reduced recoil.
You can tweak any weapon (macro) to fit any attachment combo in any game. You simply need to figure out how much you have to adjust the macro strenght to fit the weapons recoil. Try and test, that’s the only way.
4. You want to use the sliders (and tweak the macros) because the macros don’t work well for you
All our customers have different PC hardware setups, different DPI settings, different mouse settings, different mouse driver settings, windows mouse settings (…) and so on. All this can have an impact on the macro quality. If you find yourself using the right In-Game sensitivity we recommend, the right resolution, the correct macro etc. but the macro still does overcompensate (moves your mouse down) or undercompensate (your weapon goes up while shooting), then you can tweak every macro to make it work for you!
The simple rule: If the macro is too strong for the weapon you are using (macro is dragging down the mouse too hard so that the weapon goes down while shooting), you simply decrease the macro strenght (move macro sens slider to the left) until it works good for you.
If the macro isn’t strong enough for the weapon you are using (macro doesn’t drag down your mouse enough, so that your weapon shoots in the air), you simply increase the macro strenght (move macro sens slider to the right) until it works good for you.
You can also use the sliders in-game without having the overlay open. You simply need to set 2 hotkeys in the “settings” tab of the Macro Engine to increase and decreaste the macro sensitivity.
You can find these hotkeys here:
Both buttons will make a special sound when pressed, so that you know if you increased or decreased the sensitivity while you are in-game.
The hotkeys move the slider bar in “0.1” steps. Simply activate a macro in-game and use the hotkeys. The sensitivity will automatically be saved for the specific macro slot.
You can only increase/decrease the sensitivity of one macro at a time.
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